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UX design for websites & digital products

Complex journeys,
clear next steps

We review how people use your website or product, plan content and navigation around their tasks, and prototype the changes so you can test them before they’re built.

Rated 5 stars on Clutch.

Information architecture / Journey design / Prototyping

Somerset West, Cape Town / Working globally

A few of the brands we’ve worked with

Selected work

Help Start website on a laptop beside a carton of donated laptops

Help Start / Website design and user journeys

Three audiences,
a clear route for each

Help Start’s website serves donors, students applying for a laptop and volunteers who interview candidates. Each has its own route, and the site shows how one laptop moves from donation to a student’s studies.

Start with the task

What are people trying to do?

It depends who’s asking. Someone looking for a syllabus needs something different from a station partner confirming campaign delivery. When a site offers one route for everyone, most people have to find their own way.

We use the evidence you have to identify where people get stuck, then design the structure and journeys around their tasks.

The right information, in the order people need it

Bring us a difficult journey, a complex content structure or a new product. The work can shape a redesign or improve the platform you have now.

01

Understand users and context

We review your research, support feedback and analytics with your team, then pin down what’s still unknown. Any new research is shaped around the decisions the project has to make.

Evidence review / Audience and task priorities / Research requirements

02

Map journeys and information

Journey maps and information architecture show your team where people struggle, and which changes to make first. We organise the steps, content and decisions around each key task.

Task journeys / Navigation and content structure / Prioritised friction points

03

Wireframes and prototypes

Wireframes and interactive prototypes let your team see how important flows work, and settle page structure, navigation and interface behaviour before the full build.

Wireframes / Interactive prototypes / Key interface states

04

Evaluate and guide implementation

We review the designs against the usability checks agreed in the brief, then turn the findings into practical guidance. Your developers get a clear account of each journey, and the questions to revisit.

Agreed usability checks / Design recommendations / Implementation guidance

OMNification app icon

OMNification / Product strategy, UX and application development

One campaign,
different working roles

For OMNification, Motherland OMNi’s radio campaign platform, we designed journeys for campaign planners, station partners and operations teams. The platform connects a four-step booking flow with delivery evidence, exceptions and reporting, using workspaces suited to each role.

Working together

Start with what you know.
Test what you don’t.

We work with the people who know your customers, content and operations, and turn a broad problem into journeys you can test and improve.

01

Map the tasks

Talk through your users, their tasks and the evidence you have. Separate what’s known from what’s assumed, and settle which questions matter for the next decision.

02

Shape the structure

Choose the journeys, research or evaluation activities and prototype scope. Set up access, review points and, where needed, participant responsibilities.

03

Prototype and test

Map the structure, prototype important flows and review them with the participants. Use findings and feedback to refine the direction.

04

Refine and hand over

Write up the design decisions and the guidance for your developers. Note what to check again once the experience is built and in use.

Keep learning after launch

Once the experience is live, user behaviour and feedback help identify further improvements. Through ongoing support, we carry those findings into development and further UX work.

Before we
get started

Prefer to write it down?

Where do your users
lose their way?

Show us the journey and what your users need to get done. We’ll talk through where a simpler structure, flow or interface could help.

A 30-minute call. No brief needed.